“He basically shut the door on my face”.
The Sega of the 1990s must have been a very exciting place to work. The company had gone from industry also-ran to one of the world’s most recognisable entertainment brands in a short space of time thanks to the commercial success of its 16-bit Genesis / Mega Drive console, which – with the timely arrival of Sonic the Hedgehog – actually managed to challenge the seemingly unstoppable Nintendo in the West.
One person who has valuable insight into what the company was like during this period is Mike Fischer, who started off as a Product Manager at Sega of Japan in 1990 and has worked at Namco, Microsoft, Square Enix, Amazon and Epic Games during his amazing career.
Read the full article on timeextension.com
“He basically shut the door on my face”.
The Sega of the 1990s must have been a very exciting place to work. The company had gone from industry also-ran to one of the world’s most recognisable entertainment brands in a short space of time thanks to the commercial success of its 16-bit Genesis / Mega Drive console, which – with the timely arrival of Sonic the Hedgehog – actually managed to challenge the seemingly unstoppable Nintendo in the West.
One person who has valuable insight into what the company was like during this period is Mike Fischer, who started off as a Product Manager at Sega of Japan in 1990 and has worked at Namco, Microsoft, Square Enix, Amazon and Epic Games during his amazing career.
Read the full article on timeextension.com