A game within a game.
If you’ve ever owned a handheld, the chances are you’ve probably experienced at some point what it’s like trying to play a video game on the go, only to fail spectacularly in the process.
Growing up, we know we’ve picked up our own fair share of cuts and scrapes trying to play Super Mario Land or Link’s Awakening while out and about, before eventually deciding that our parents were probably right all along and it wasn’t the safest or smartest thing to do. But what if you could turn that rather ridiculous-sounding scenario into a video game concept all of its own? Well then, you’d probably end up with something like Screenbound.
Read the full article on timeextension.com
A game within a game.
If you’ve ever owned a handheld, the chances are you’ve probably experienced at some point what it’s like trying to play a video game on the go, only to fail spectacularly in the process.
Growing up, we know we’ve picked up our own fair share of cuts and scrapes trying to play Super Mario Land or Link’s Awakening while out and about, before eventually deciding that our parents were probably right all along and it wasn’t the safest or smartest thing to do. But what if you could turn that rather ridiculous-sounding scenario into a video game concept all of its own? Well then, you’d probably end up with something like Screenbound.
Read the full article on timeextension.com