‘We have more levels than players’: This indie dev’s game was a complete flop, but he’s powering through with his plan to release 20 seasons of new content anyway

I was initially attracted to Endlight, a weird indie game about getting hoops, by its intense, almost overwhelming trailer, but what hooked me were the less obvious but very clever bits lying beneath its sensory onslaught: Levels are punctuated by odd, sometimes very funny chunks of text that made me feel as though developer Jim…

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Before Googling for a guide in Indiana Jones and the Great Circle, give the in-game hint system a try: It’s genuinely the best one I’ve ever seen in a game

Look, intellectually I’m a great believer in surprise and being challenged, not trying to optimize the fun out of everything. But when the rubber hits the road, I’m looking up guides to help me with games. In Indiana Jones and the Great Circle, though, there’s an in-game hint system that is genuinely more streamlined and…

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Ubisoft buyout talks are reportedly progressing, but there’s one small hitch: The Guillemot family wants to stay in charge, but Tencent isn’t so sure about that

The possibility of some sort of major shakeup at Ubisoft grew a little more distinct today as Reuters reports that company shareholders are now looking at how to structure a buyout of the company that, ironically, would leave the founding Guillemot family in control. The possibility of a buyout was first reported in October, although…

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‘Progression is awful, this is not a mobile game’: The Marvel Rivals challenge-based battle pass has players begging for but an ounce of post-match XP

Marvel Rivals—the NetEase free-to-play hero shooter featuring a wide roster of Avengers and various other Marvel figures who probably wish they were—released yesterday, and it hasn’t had any trouble finding interested players. At time of writing, there are currently more than 300,000 people playing Marvel Rivals on Steam alone. Some of those players, however, have…

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