We chatted to ex-Bullfrog staff about the often-overlooked title.
When Populous was first released in 1989 for the Commodore Amiga and Atari ST, it became an almost overnight success for its creators: the Guildford-based company Bullfrog Productions.
Generally considered to be the very first “god game”, the groundbreaking strategy game transported players to an isometric world where they were the masters of their own civilization, with the main objectives being to grow their number of followers through manipulation to defeat the worshippers of a rival deity. Publications like Computer & Video Games described Populous as “one of the most enjoyable and rewarding games to appear on a computer“, while others like Computer Gaming World awarded it their “Strategy Game of the Year“. Anticipation was therefore high to learn what the studio was working on next, with Bullfrog eventually teasing a 3D follow-up to Populous in magazines, to be released the following year.
Read the full article on timeextension.com
We chatted to ex-Bullfrog staff about the often-overlooked title.
When Populous was first released in 1989 for the Commodore Amiga and Atari ST, it became an almost overnight success for its creators: the Guildford-based company Bullfrog Productions.
Generally considered to be the very first “god game”, the groundbreaking strategy game transported players to an isometric world where they were the masters of their own civilization, with the main objectives being to grow their number of followers through manipulation to defeat the worshippers of a rival deity. Publications like Computer & Video Games described Populous as “one of the most enjoyable and rewarding games to appear on a computer“, while others like Computer Gaming World awarded it their “Strategy Game of the Year“. Anticipation was therefore high to learn what the studio was working on next, with Bullfrog eventually teasing a 3D follow-up to Populous in magazines, to be released the following year.
Read the full article on timeextension.com