Tetra Zone – A modern take on a classic WIP for the Commodore Amiga

If you’ve played the 1980’s hit game of Tetris then you’ll be pleased to know that as of this morning, we have been informed that you can now download Wei-ju Wu’s WIP Commodore Amiga game of Tetra Zone. As in the words of the creator “a modern take on the best known arcade puzzle game of all time for classic Amiga computers (title changed for trademark/copyright reasons)”. To coincide with this news, Saberman has provided a gameplay video showing this early build.

Dev Notes : “The first version of this game was written for the AmiGameJam 2024 under the theme “The Sequel that Never Was” One of my goals was to learn game development on a classic Amiga system  using modern tools and methods. I wrote a  game development framework named RATR0  which implements the techniques described in my Youtube tutorial series “Amiga Hardware Programming in C”; Tetra Zone is written on top of this framework”.

Min. System requirements:

  • Amiga OCS (e.g. 1000, 500, 2000) NTSC and PAL 512 KB Chip RAM, 512KB Fast RAM or higher
  • Kickstart/Workbench 1.3

Links :1) Source

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