Marvel Rivals director says Concord ‘didn’t bring any unique value’ that would convince players to give it a shot, but admits that no one can really predict what will or won’t succeed

Marvel Rivals and Concord are both hero shooters, but they couldn’t be more different in the one way that really matters: Concord was one of the most notorious flops in videogame history, while Marvel Rivals—at least in the early going—is a big hit. Marvel Rivals game director Thaddeus Sasser has some thoughts as to why:…

Read More

Star Wars: The Old Republic’s modernisation update has turned some players’ characters into corpses, flattened abs and introduced other quirks: ‘Look how they massacred my boy’

Yesterday saw Star Wars: The Old Republic developer Broadsword release the first part of its modernisation plan, boosting the fidelity of several planets and tweaking player character models with new textures and ocular specularity (eyeball highlights), as well as lighting and shader improvements. The effect was meant to be subtle, so as to not dramatically…

Read More

This 83-year-old Japanese erotic game producer playing Stalker 2 while blasting a cig is an impossibly big mood

For all its rapidly respawning NPCs, despawning monsters, broken quests, and general bugginess that remind us what we mean when we talk about ‘eurojank,’ Stalker 2 is an ambitious, at times brilliant, game that definitely has its audience. An audience willing to overlook, or even embrace, brokenness when it’s in service to an atmospheric survival…

Read More