Gradius II Comes To Analogue Pocket

Ambitious, indeed.

Konami’s Gradius II is now playable on the Analogue Pocket, thanks to improvements made by Jotego on the JTTWIN16 beta FPGA core.

“This game was originally failing because the scroll settings that affect the sprite location were not applied at the expected time,” explains the developer, who has released the updated beta via his Patreon. “That caused the game not to detect any collisions, so the ship would just have a peaceful travel to the boss scene and then stay there as you cannot hit the boss. Gladly, it is working now.”

Read the full article on timeextension.com

Ambitious, indeed.

Konami’s Gradius II is now playable on the Analogue Pocket, thanks to improvements made by Jotego on the JTTWIN16 beta FPGA core.

“This game was originally failing because the scroll settings that affect the sprite location were not applied at the expected time,” explains the developer, who has released the updated beta via his Patreon. “That caused the game not to detect any collisions, so the ship would just have a peaceful travel to the boss scene and then stay there as you cannot hit the boss. Gladly, it is working now.”

Read the full article on timeextension.com

 

Advertisements

Leave a Reply

Your email address will not be published. Required fields are marked *