It’s time to hit the road.
The Sega Nomad wasn’t a commercial success, yet it remains one of the best ways to experience Genesis / Mega Drive games; it can be used in portable form but also connected to the TV—almost like a Nintendo Switch, but two decades ahead of time.
The big issue with the device back in 1995 was the fact that it required a whopping six AA batteries, and those would only deliver around three hours of gameplay—and they had to be placed inside an external battery pack which bolted onto the rear, making an already bulky device even larger.
Read the full article on timeextension.com
It’s time to hit the road.
The Sega Nomad wasn’t a commercial success, yet it remains one of the best ways to experience Genesis / Mega Drive games; it can be used in portable form but also connected to the TV—almost like a Nintendo Switch, but two decades ahead of time.
The big issue with the device back in 1995 was the fact that it required a whopping six AA batteries, and those would only deliver around three hours of gameplay—and they had to be placed inside an external battery pack which bolted onto the rear, making an already bulky device even larger.
Read the full article on timeextension.com