One that shouldn’t be mist.
A few years ago, developers Adglobe and Live Wire (which, fun fact, also developed Harvestella) released a Metroidvania called Ender Lilies: Quietus of the Knights to high praise. Combining a heavy atmosphere with tough, Soulslike combat in a dark fantasy world, it stood out as a notably quality addition to a genre that feels like it gets at least one new entry every week. The sequel, Ender Magnolia: Bloom in the mist, is a strong iteration on its predecessor’s formula. It’s everything a Metroidvania should be and, even if it’s not exactly revolutionary, it executes its vision well.
Ender Magnolia is set a number of years after Ender Lilies, placing you in the role of Lilac, a young girl who awakens from a long slumber in a strange and decaying world. What’s left of society is occupied by two different races: humans and the creepy machines called Homunculi. Some Homunculi could easily pass as human while others have much more monstrous or animalistic traits, and all are susceptible to corruption from a mysterious mist called fumes. Luckily, Lilac happens to be an Attuner—someone who can directly purify corrupted Homunculi—so you set out on a journey to uncover her lost memories and do what you can to set the world straight.
Read the full article on nintendolife.com