After nearly nine years of Civilization 6 expansions and updates, it’s finally Civilization 7‘s turn. The new game in Sid Meier’s distinguished grand strategy series is a major departure from Civ 6, restructuring our progression through history and tweaking many of the systems we’ve grown used to, including city planning, warfare, and diplomacy.
I love Civ 7’s new environment art, and the three-age structure strikes me as a smart experiment, introducing soft resets on the way from antiquity to modernity that inject some of the early game fun into the midgame. But there’s a lot for Civ 5 and 6 fans to pine for, too—I expect this to be a controversial game among Civ lifers.
We’ll be covering the response to Civilization 7 and all the other launch news here with regular updates. Scroll down for info on our review, launch times, and more.
Our Civilization 7 review: 76%
Reviewer Robert Zak had plenty of criticism in our Civilization 7 review, but ultimately enjoyed Firaxis’ latest 4X game, noting that its flaws exist in comparison to Civ 5 and Civ 6—two exceptionally good strategy games that have both had years of post-launch updates. In his conclusion, he wrote:
Civilization 7 feels like a reaction to the maximalism of its predecessor: sleeker and speedier, colder and less complex. Being the first game in the series to come out on consoles at the same time as PC, I can’t help but feel that some of the complexity cutbacks are made with gamepad players in mind. Some of these cuts are positive, and they help the game flow better (especially, I imagine, in multiplayer), but the simplification of systems like religion, diplomacy, city-states, and espionage means that the journey through history doesn’t feel quite as rich or rewarding.
It’s as if Civ’s gone through its own age transition—a few steps forward, a few steps back. While it’s addressed some longstanding issues, there’s a little too much that’s been stripped away for veterans like myself to call this meaningful progress on the legendary series’ Legacy Path.
Civilization 7 review round-up
Civ 7 reviews dropped on Monday, and so far there’s a mix of high praise and cooler-but-still-optimistic takes (like you’ll find in our review), as well as a handful of mostly negative assessments.
I think the conversation’s going to get more heated once Civ 7 is available to the public and new and old fans start playing, but for now, here’s a sampling of what critics are saying:
- The Guardian — 100
- Windows Central — 4.5/5
- Destructoid — 9/10
- GamesRadar — 4/5
- TechRadar — 4/5
- GameSpot — 8
- PC Gamer — 76%
- IGN — 7
- Eurogamer — 2/5
Civilization 7 launch times
Civilization 7 is launching in two phases:
- Advanced Access: February 5 at 9 pm Pacific (must pre-purchase Deluxe or Founder’s Edition)
- Full release: February 10 at 9 pm Pacific
The launches will happen simultaneously worldwide, so you just have to find out when 9 pm Pacific is in your time zone to determine when you can start playing. Firaxis put together the graphic below with launch times across the globe: