It’s Karma.
Big, bold characters. Comfortable story beats that deal with multiple worlds, gods, and the power of friendship. Confusingly titled battle systems. And colourful anime openings featuring J-pop songs. The Tales series has made a name for itself over the last 30 years for many different reasons, and it’s why many — myself included — call it the comfort-food JRPG.
Despite growing up with big names like Dragon Quest and Final Fantasy, I can pinpoint the exact moment I knew that RPGs were my genre: Tales of Symphonia‘s release on the GameCube. It was cheesy, over the top, full of heart, and exactly what I needed as I stood on the brink of my teenage years.
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