Talking Point: Can Nintendo Keep Up The One-Game-A-Month Release Pace On Switch 2?

Keepie uppies.

With Switch entering its ninth year on 3rd March 2025, and with over 150 million units sold and more million-selling games than we’ve had hot dinners, it’s hard to remember a time when Nintendo pooling its portable and home console software teams behind a single system felt like a risky move. As Wii U foundered, it was the slow-starting 3DS that kept Nintendo fans’ candles burning during The Lean Wii U Years™, so putting all its eggs in one basket felt like a gamble.

It wasn’t really much of a gamble, all told. Not only did Nintendo’s vast cash reserves mean it could weather several generations of flops, but by leaning on its IP and investing heavily in non-gaming areas (merch, movies, and theme parks), not to mention its mobile experiments, the company went and got a whole new bunch of multimedia baskets for its eggs. Switch 2 could be a catastrophic failure but Nintendo’s got a long runway; it would multiple catastrophic failures to result in proper Nintendoom.

Read the full article on nintendolife.com

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