
Why did Monster Hunter Wilds dedicate so much effort to its environments, only to completely drop the actual ‘hunting’ from Monster Hunter?
I was excited enough for Monster Hunter Wilds last year after Capcom’s first presentation of it that I wrote it “looks like exactly the evolution of Monster Hunter: World I hoped for.” At the time, Capcom had just highlighted how much more attention Wilds was paying to the environment, with a day/night system, weather, and…