
Doom: The Dark Ages won’t end with the Slayer in a coffin waiting for the start of Doom 2016: ‘That would mean that we couldn’t tell any more medieval stories’
Talking to Doom: The Dark Ages game director Hugo Martin and producer Marty Stratton for the cover story of PC Gamer’s upcoming print issue 408 (396 in the US), I had to ask what they thought about “the prequel problem.” Doom 2016 begins with the Slayer locked in a coffin with all his friends long-dead,…