It’s called G-zero, actually.
The Sega Genesis / Mega Drive doesn’t have the ability to scale and rotate backgrounds like the SNES can on a hardware level, but during its lifespan, developers found ways to recreate the ‘Mode 7’ effect using software, often with middling results.
Now, in 2025, indie developer gasega68k has pulled off an impressive technical feat by reproducing the legendary SNES racer F-Zero on Sega’s 16-bit console in the form of ‘G-zero’ (not to be confused with the Game Boy game of the same name).
Read the full article on timeextension.com
It’s called G-zero, actually.
The Sega Genesis / Mega Drive doesn’t have the ability to scale and rotate backgrounds like the SNES can on a hardware level, but during its lifespan, developers found ways to recreate the ‘Mode 7’ effect using software, often with middling results.
Now, in 2025, indie developer gasega68k has pulled off an impressive technical feat by reproducing the legendary SNES racer F-Zero on Sega’s 16-bit console in the form of ‘G-zero’ (not to be confused with the Game Boy game of the same name).
Read the full article on timeextension.com