Interview: “We’ve Come Full Circle!” – WayForward On Sigma Star Saga DX, And What’s Next For The Shantae Developer

We chatted briefly with Matt Boson, director of the upcoming enhanced port.

When WayForward and Limited Run Games announced that they were planning to resurrect the GBA classic Sigma Star Saga earlier this year for GBA, PC, and modern consoles, it attracted a lot of excitement online — especially among those who had previously played the game growing up.

20 years later, fans of the adventure RPG/shoot ’em-up hybrid were finally being given the perfect reason to revisit the beloved title from the developer of Shantae, with the team not only promising to bring the title to a wide range of platforms but fix a bunch of lingering issues and address decades of feedback.

Read the full article on timeextension.com

We chatted briefly with Matt Boson, director of the upcoming enhanced port.

When WayForward and Limited Run Games announced that they were planning to resurrect the GBA classic Sigma Star Saga earlier this year for GBA, PC, and modern consoles, it attracted a lot of excitement online — especially among those who had previously played the game growing up.

20 years later, fans of the adventure RPG/shoot ’em-up hybrid were finally being given the perfect reason to revisit the beloved title from the developer of Shantae, with the team not only promising to bring the title to a wide range of platforms but fix a bunch of lingering issues and address decades of feedback.

Read the full article on timeextension.com

 

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