Headlines

CD Projekt says it’s not using generative AI on The Witcher 4 because it’s ‘quite tricky when it comes to legal IP ownership’

CD Projekt said in January 2024 that AI “can help improve certain processes in game production, but not replace people,” a mushy sort of statement that’s difficult to pin down to any real stance. During today’s FY 2024 financial presentation, however, joint CEO Michał Nowakowski got a little more specific on the topic, saying the…

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After punishing my graphics card with Monster Hunter Wilds, I’ve returned to the rock-solid frame rates of my old hunting grounds: Windows XP

Pasokon Retro is our regular look back at the early years of Japanese PC gaming, encompassing everything from specialist ’80s computers to the happy days of Windows XP. Developer: French-Bread Released: 2004 PCs: Windows 2000 and up (Image credit: French-Bread) Monster Hunter Wilds has got everyone all fired up and eager to swing swords at…

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From Palworld movies to Palworld TV shows: ‘Everyone under the sun pitched us every idea you can imagine,’ says Pocketpair’s communications director

Palworld blew up big in 2024, becoming only the second game in Steam history to hit more than 2 million concurrent players (along with PUBG and, later that same year, Black Myth: Wukong). That kind of success put a big target on developer Pocketpair, drawing fraudulent claims of AI use and plagiarism, heaps of abuse…

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After 23 years of making Dwarf Fortress, even its creator is still ‘terrified’ of drowning all his dwarves with heavy aquifers: ‘Part of the problem is we are just not good at videogames’

In Dwarf Fortress, aquifers are a scourge. They’re layers of subterranean, water-bearing rock that continually, endlessly leak when breached by dwarven miners. They can be managed and even exploited with careful construction, but in my experience, their main utility is proving that—no matter how competent at Dwarf Fortress I might get—I’m only one overlooked, unsealed…

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