Hitman World of Assassination PS VR2 interview

Agent 47 is about to become much more dangerous. With Hitman World of Assassination lining up its PS VR2 shot on March 27, Senior Game Designer Eskil Mohl and Lead & Senior Technical Designer Toke Krainert understood the assignment – and delivered some essential intel on the game. Play Video What are some of the…

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A rather pleasing Windows 11 update bug automatically uninstalls Copilot and unpins it from the taskbar, which is jolly nice of it

As a writer who takes pride in, y’know, writing his own work, I don’t have a whole lot of use for Microsoft Copilot. Sure, if you need an unimportant document summarising it’s probably pretty handy, but Microsoft’s big push for an AI PC, Copilot-always-available future has left me rather cold. It seems a new Windows…

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Valorant dev accepts there’s too much random crap cluttering up the screen: ‘The balance team generally agrees with this take’

Valorant is one of those games where, every time you look, it’s somehow very different. Riot has maintained a ferocious pace of updates since launch, introducing new agents, abilities and maps alongside a cavalcade of cosmetics: if you’re not embedded in the scene, keeping up can be absolutely dizzying. And recently a specific grumble has…

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