Interview: “Music Is Pretty Much All I Think About” – PaRappa The Rapper’s Masaya Matsuura On His Journey From Pop Star To Game Dev

“I didn’t know anything about what other people in the gaming industry were doing”.

In December 1996, Sony Computer Entertainment published the video game PaRappa the Rapper in Japan – a groundbreaking title about a paper-thin rapping dog on a quest to win the heart of his beloved (a humanoid flower named Sunny Funny).

Developed by NanaOn-Sha – a game company that was founded several years earlier by the Japanese pop star Masaya Matsuura (of the band Psy•s) – the title went on to become a worldwide sleeper hit and has since acquired a passionate fanbase thanks to its charming visuals (designed by the American artist and graphic designer Rodney Greenblat) and its memorable tunes featuring catchy lyrics about everything from learning karate (“Kick! Punch! It’s all in the mind”) to needing the restroom.

Read the full article on timeextension.com

“I didn’t know anything about what other people in the gaming industry were doing”.

In December 1996, Sony Computer Entertainment published the video game PaRappa the Rapper in Japan – a groundbreaking title about a paper-thin rapping dog on a quest to win the heart of his beloved (a humanoid flower named Sunny Funny).

Developed by NanaOn-Sha – a game company that was founded several years earlier by the Japanese pop star Masaya Matsuura (of the band Psy•s) – the title went on to become a worldwide sleeper hit and has since acquired a passionate fanbase thanks to its charming visuals (designed by the American artist and graphic designer Rodney Greenblat) and its memorable tunes featuring catchy lyrics about everything from learning karate (“Kick! Punch! It’s all in the mind”) to needing the restroom.

Read the full article on timeextension.com

 

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