“Saturn Is A Lot More Fun” – 1995 Trade Ad Shows Just How Rattled Sega Was About PlayStation

“Sony’s got quite a bit of catching up to do”.

When Sega began its work on creating the 32-bit Saturn console, it assumed it would have the market all to itself, more or less; Atari’s Jaguar and the 3DO were struggling, while Sega’s Mega Drive / Genesis still enjoyed a decent share of the global market.

Of course, newcomer Sony threw a spanner in the works by releasing its PlayStation system at the same time—a console which, in many ways, offered a superior experience and, in the fullness of time, would garner significantly more third-party support, outselling Saturn by a ratio of ten-to-one.

Read the full article on timeextension.com

“Sony’s got quite a bit of catching up to do”.

When Sega began its work on creating the 32-bit Saturn console, it assumed it would have the market all to itself, more or less; Atari’s Jaguar and the 3DO were struggling, while Sega’s Mega Drive / Genesis still enjoyed a decent share of the global market.

Of course, newcomer Sony threw a spanner in the works by releasing its PlayStation system at the same time—a console which, in many ways, offered a superior experience and, in the fullness of time, would garner significantly more third-party support, outselling Saturn by a ratio of ten-to-one.

Read the full article on timeextension.com

 

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