Lead Diablo artists say the best way to design endless spiky armor sets is to go look at anything that isn’t Diablo: ‘You can come back with a fresh mind and create new things’

In April, I had a chance to ask lead Diablo 4 developers how tough it is for their dev teams to continue coming up with ominous names for gameplay activities when they’ve spent 30 years exhausting every thesaurus in the demonic lexicon. Their answer: Pretty tough. Last week, PC Gamer spoke to the lead artists…

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