“The strangest hidden feature I’ve ever seen”.
Developers love tucking away hidden features in their games, and back in the ’90s, it was common to find things like secret debug menus buried deep in the code. These were designed to aid with development and locate potential issues, and some of them are still accessible in the final retail versions—if you know how to unlock them, of course.
Bo Bayles is a name that will be instantly familiar to anyone who has followed the documentation of such hidden features over the years, and Bayles has another doozy to serve up today: a hidden debug menu which can only be accessed if you take part in a secret mini-game where you match animal sounds to button presses.
Read the full article on timeextension.com
“The strangest hidden feature I’ve ever seen”.
Developers love tucking away hidden features in their games, and back in the ’90s, it was common to find things like secret debug menus buried deep in the code. These were designed to aid with development and locate potential issues, and some of them are still accessible in the final retail versions—if you know how to unlock them, of course.
Bo Bayles is a name that will be instantly familiar to anyone who has followed the documentation of such hidden features over the years, and Bayles has another doozy to serve up today: a hidden debug menu which can only be accessed if you take part in a secret mini-game where you match animal sounds to button presses.
Read the full article on timeextension.com