11 little Death Stranding 2 improvements that made me say ‘hell yeah’
When the original Death Stranding comes up in conversation, you can count on someone citing its tedious writing, pace-destroying exposition dumps, and reckless use of unexplained proper nouns as the biggest hurdle to enjoying it. Fair enough, but I submit that nothing sucked more in Death Stranding 1 than the menus. Kojima’s first apocalyptic hiking…