“I could probably roll out of bed and sleepwalk through making a new Strike game”.
Initially getting his start back in the mid-80s, the LA-based producer, designer, and project lead Antonio “Tony” Barnes has been making games for almost four decades now.
During that time, he has understandably managed to be involved with the creation of a lot of great games, having worked at a wide variety of companies such as Electronic Arts, Crystal Dynamics, The Collective, and Double Helix.
Read the full article on timeextension.com
“I could probably roll out of bed and sleepwalk through making a new Strike game”.
Initially getting his start back in the mid-80s, the LA-based producer, designer, and project lead Antonio “Tony” Barnes has been making games for almost four decades now.
During that time, he has understandably managed to be involved with the creation of a lot of great games, having worked at a wide variety of companies such as Electronic Arts, Crystal Dynamics, The Collective, and Double Helix.
Read the full article on timeextension.com