Sonic 3’s file select hides a curious audio bug.
One thing that we absolutely love about video games is that you can play a particular title hundreds (maybe even thousands) of times over a roughly 30 year period, and still find yourself occasionally encountering something “new” decades later that you’d never even noticed on all your previous playthroughs.
Take, for example, Sonic the Hedgehog 3, for the Sega Mega Drive / Genesis. It’s a game that we’re betting a lot of you have played over and over and feel that you have a pretty good knowledge of — and so did we. But recently, we stumbled across this interesting BlueSky post from a user named Feld Four that resurfaced a weird audio bug present on Sonic 3’s file screen that we’ve personally never encountered before — and we’re betting many of you probably haven’t either — which sees the music in the game change after precisely 47 minutes.
Read the full article on timeextension.com
Sonic 3’s file select hides a curious audio bug.
One thing that we absolutely love about video games is that you can play a particular title hundreds (maybe even thousands) of times over a roughly 30 year period, and still find yourself occasionally encountering something “new” decades later that you’d never even noticed on all your previous playthroughs.
Take, for example, Sonic the Hedgehog 3, for the Sega Mega Drive / Genesis. It’s a game that we’re betting a lot of you have played over and over and feel that you have a pretty good knowledge of — and so did we. But recently, we stumbled across this interesting BlueSky post from a user named Feld Four that resurfaced a weird audio bug present on Sonic 3’s file screen that we’ve personally never encountered before — and we’re betting many of you probably haven’t either — which sees the music in the game change after precisely 47 minutes.
Read the full article on timeextension.com