Random: Tony Hawk’s Pro Skater 3 Dev Reveals Cheeky Dave Mirra Digs Hidden Inside The GBA Port

“We basically took every opportunity to knock Dave Mirra without directly knocking Dave Mirra”.

When Full Fat’s port of Dave Mirra Freestyle BMX 2 for the Game Boy Advance was released in 2001, video game publications, including IGN, were quick to point out its similarities to Vicarious Visions’ earlier handheld port of Tony Hawk’s Pro Skater 2.

Sure, the developer had switched out the skateboard for a bike and the levels and characters were all based on those from Dave Mirra rather than those seen in Tony Hawk, but there was a remarkable overlap between the way in which the two companies’ presented their 3D worlds on a handheld device, with both opting for a very similar isometric perspective that felt more than just a coincidence to the Tony Hawk developers.

Read the full article on timeextension.com

“We basically took every opportunity to knock Dave Mirra without directly knocking Dave Mirra”.

When Full Fat’s port of Dave Mirra Freestyle BMX 2 for the Game Boy Advance was released in 2001, video game publications, including IGN, were quick to point out its similarities to Vicarious Visions’ earlier handheld port of Tony Hawk’s Pro Skater 2.

Sure, the developer had switched out the skateboard for a bike and the levels and characters were all based on those from Dave Mirra rather than those seen in Tony Hawk, but there was a remarkable overlap between the way in which the two companies’ presented their 3D worlds on a handheld device, with both opting for a very similar isometric perspective that felt more than just a coincidence to the Tony Hawk developers.

Read the full article on timeextension.com

 

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