Anthropic tasked an AI with running a vending machine in its offices, and it not only sold some products at a big loss but it invented people, meetings, and experienced a bizarre identity crisis

‘Never send a human to do a machine’s job,’ says Agent Smith in the 1990s classic The Matrix. Well, if Anthropic’s experiment with a simple office store and one of its AI models is anything to go by, Smith has definitely got that all back to front. The artificial intelligence company, founded by former OpenAI…

Read More

Obsidian director Josh Sawyer says it’s a ‘mistake’ for RPGs to sacrifice crunchy ‘sweaty boy’ systems in favour of a ‘one size fits all’ game, since easier difficulties aren’t too hard to make

Dear reader, I need to confess something to you. I have never done a proper playthrough of Skyrim. I’ve booted the game up countless times, gotten a few hours deep, and felt a kind of malaise drag me away. It’s nothing personal—I just need more crunch out of my RPGs. Josh Sawyer, studio design director…

Read More