Interview: “It Felt Very ‘Computer-y’ To Give English Names To Things” – Hitoshi Sakimoto On Creating His Famous ‘Terpsichorean’ Sound Driver

“I’d get all excited just seeing something like ‘syntax error’ pop up on the screen”. In the world of video game music, Hitoshi Sakimoto holds a truly unique position. He began his career in composition at the tender age of 16, and in the 40 years which have passed, he has scored over 400 different…

Read More

Intel’s fancy new AI tool measures image quality in games in real time, so upscaling artifacts and visual nasties have nowhere to hide

Image quality perception, I’ve often found, varies massively from person to person. Some can’t tell the difference between a game running with DLSS set to Performance and one running at Native, while others can easily ignore the blurriness of a poor TAA implementation while their peers are busy climbing the walls. Intel’s new tool, however,…

Read More

Razer Clio review

It’s not often I’m thoroughly baffled by a bit of review kit. The Razer Clio is a near-field speaker designed to perch on the headrest of your gaming chair, with the sell being that it will deliver an immersive audio experience without disturbing anyone within earshot of your rig. To be fair to Razer, the…

Read More