‘Consumers are not okay with okay’: Take-Two boss says BioShock 4 is taking so long because the company’s goal is ‘to make the best entertainment, not necessarily the most entertainment’

Six years after BioShock 4 was first confirmed, it is not going well: Bloomberg said last week that the game had failed a recent development review, leading to the removal of studio head Kelley Gilmore and shift of creative director Hogarth de la Plante to a publishing role, and a planned overhaul of parts of…

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Finally, I can get a straight flush with cabbages: Our favorite idle farming sim just got a Balatro crossover

Balatro is beginning to seem like less of a game and more like an all-encompassing cosmic force that stretches along inscrutable dimensions until everything is folded within it and reshaped into clowns, cards, and hypnotic chillwave. Today, we have yet more evidence thanks to new crossover content for Rusty’s Retirement, the delightful robotic farming idler…

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Id Software kicks off QuakeCon with a surprise release of Heretic + Hexen, an ‘enhanced’ bundle with cross-platform multiplayer, mod support, and more

One year after surprise-launching Doom + Doom 2, id Software and Nightdive have done it again—this time with the classic fantasy shooters Heretic and Hexen, which have been bundled together and updated with performance improvements, an “enhanced” soundtrack by Andrew Hulshult, local and online multiplayer, built-in mod support, and more. The new Heretic + Hexen…

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Deliberately giving AI ‘a dose of evil’ may make it less evil overall, reads headline on ragged newspaper in the rubble of the robot apocalypse

AI is supposed to be helpful, honest, and most importantly, harmless, but we’ve seen plenty of evidence that its behavior can become horribly inaccurate, flat-out deceptive, and even downright evil. (Yes, that last link is the MechaHitler thing.) If you think I’m being hyperbolic by using the word “evil,” I’m not: a new paper on…

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