This Sam & Max Playdate Game “Probably Won’t Happen”, But We Can Dream, Right?

The mock-up was shown off at the end of last month.

Last month, the talented pixel artist Christina Antoinette Neofotistou (AKA Castpixel) revealed a mock up they had created for a Playdate game based on LucasArts legendary point-and-click adventure Sam & Max. And, much like everyone else who has seen it since, we can’t help but wish to see it turned into a proper project in the future.

According to Neofotistou, the mockup was created as a commission for Jake Rodkin, who you might know as a former Telltale developer who contributed to Telltale’s Sam & Max games, and a member of the studio Skunkape (the developer of the recent Sam & Max remasters). It was reportedly created as a proof of concept to see if Neofotistou could translate the black & white ink-style from the original Steve Purcell comics to the Playdate’s 1-bit screen and was put together using a mix of Photoshop and construct 3.

Read the full article on timeextension.com

The mock-up was shown off at the end of last month.

Last month, the talented pixel artist Christina Antoinette Neofotistou (AKA Castpixel) revealed a mock up they had created for a Playdate game based on LucasArts legendary point-and-click adventure Sam & Max. And, much like everyone else who has seen it since, we can’t help but wish to see it turned into a proper project in the future.

According to Neofotistou, the mockup was created as a commission for Jake Rodkin, who you might know as a former Telltale developer who contributed to Telltale’s Sam & Max games, and a member of the studio Skunkape (the developer of the recent Sam & Max remasters). It was reportedly created as a proof of concept to see if Neofotistou could translate the black & white ink-style from the original Steve Purcell comics to the Playdate’s 1-bit screen and was put together using a mix of Photoshop and construct 3.

Read the full article on timeextension.com

 

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