Review: Roguecraft DX (Evercade) – The Ultimate Version Of The Award-Winning Amiga Roguelike

A crafty update.

Originally released on the Commodore Amiga, Badger Punch’s Roguecraft is coming to the Evercade family of systems as Roguecraft DX, and, as you might expect, it offers a few welcome enhancements that make this award-winning roguelike even more appealing.

I’ll get onto what’s been added in a moment, but if you’re new to Roguecraft, here’s a brief history lesson. The game is actually based on Rogue64, Badger Punch’s C64 title (which is also available on Evercade, but as a hidden game). The goal is to take one of three character classes and guide them through a series of procedurally-generated dungeons, fighting off enemies, collecting gold, boosting your stats with pick-ups and picking up potions – all while attempting to secure the key which grants access to the next level down.

Read the full article on timeextension.com

A crafty update.

Originally released on the Commodore Amiga, Badger Punch’s Roguecraft is coming to the Evercade family of systems as Roguecraft DX, and, as you might expect, it offers a few welcome enhancements that make this award-winning roguelike even more appealing.

I’ll get onto what’s been added in a moment, but if you’re new to Roguecraft, here’s a brief history lesson. The game is actually based on Rogue64, Badger Punch’s C64 title (which is also available on Evercade, but as a hidden game). The goal is to take one of three character classes and guide them through a series of procedurally-generated dungeons, fighting off enemies, collecting gold, boosting your stats with pick-ups and picking up potions – all while attempting to secure the key which grants access to the next level down.

Read the full article on timeextension.com

 

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