FPS legend John Romero says Wolfenstein 3D was the first game id Software took its time with—a luxurious 4-month development instead of just 2
In a recent appearance on Nightdive Studios’ Deep Dive podcast, Doom designer John Romero talked about the ways id Software casually revolutionized PC gaming in the early ’90s, all on a blistering release schedule where “taking their time” meant cranking out an all-time classic faster than most hero shooters are able to add a new…