Metaphor: ReFantazio’s distinct musical blend of traditional JRPG vibes and contemporary flow continues to live in my head rent-free nearly a year later

I’ve been a Final Fantasy diehard for most of my life, but even I have to admit nobody does a JRPG soundtrack quite like Atlus. The Persona series has become as well known for its music as it has for its storyline, characters, and gigantic penis monsters—weaving modern sounds into dynamic dungeon themes and toned-down…

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FBC: Firebreak’s latest patch lets you turn off enemy health bars, which should be mandatory for all first-person shooters

Remedy’s imaginative yet muddled shooter FBC: Firebreak is spooling up for a major update in September, one which will add a new mission to the game and plans several much-needed mechanical adjustments. But in the meantime, the cooperative Control spinoff has released one last quality-of-life patch to set the stage for next month. Patch 1.5…

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‘That was my first experience with PvP,’ Naoki Yoshida’s love for game design all started with a tragic Mario Brothers bait and switch

Ask anyone who even dabbles in Final Fantasy 14’s most laid-back fights to explain a mechanic, and you’ll quickly understand how the MMO’s encounters can go from exercises in teamwork to all-out PvP brawls. After listening to FF14 director and producer Naoki Yoshida explain where his love for videogames started, that all makes more sense….

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