Atomfall’s second story DLC will see you hunted by an absolutely furious robot among some War of the Worlds-style red weed

Atomfall is getting a second helping of story DLC in September, following the release of its Wicker-Man themed Wicked Isle. Titled The Red Strain, this time War of the Worlds seems to be the British cultural touchstone developer Rebellion is riffing off, as the expansion sees you investigating a “highly confidential new location” infested by…

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No More Room in Hell 2 delays its 1.0 launch into 2026, confirms that ‘child zombies will not be present in the final product’ just in case you were wondering

Torn Banner has delayed the 1.0 launch of No More Room in Hell 2, the cooperative zombie survival sim that was released into early access in October last year. Originally slated to shamble out of alpha development exactly one year later, it’ll now see its full launch in the first half of 2026. In a…

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One of the best RPGs of all time is getting its ‘first ever unofficial DLC’ that adds a whole new region and restores cut content

While it may not have been as popular as Fallout or Baldur’s Gate, Planescape: Torment is often regarded as the zenith of the CRPG’s golden age. Its bizarre setting, kooky characters, and emphasis on solving quests through dialogue rather than combat set it apart from its RPG brethren, and you can trace its influence all…

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Darkest Dungeon 2’s latest update adds bloodsucking bug-people to its grand campaign mode, and you can try the sequel for free this weekend

Darkest Dungeon 2 has spent the last year plus change building out its Kingdoms mode. This transforms the party-based roguelike into a more open-ended strategy experience, folding in several features from the original game in the process. It’s gone down relatively well with players, helping to bridge the divides in opinion over some controversial design…

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Auto-run is enough to get me to reinstall Dune: Awakening, but customization do-overs and trainer fashion sweeten the deal

I will neither confirm nor deny that I was among those miffed that a powerplanning mistake got their base pillaged and destroyed in Dune: Awakening, but I will say auto-run sure could make the recovery process from such an error less painful. Funcom must’ve heard that complaint more than once too, as Dune: Awakening has…

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