“Inspired by NES classics, serving as a true homage to gaming in the 8-bit era”.
Konami’s Castlevania has inspired an awful lot of video games over the decades, and with good reason – the 8 and 16-bit instalments are some of the finest action platformers ever produced, while the Metroidvania entries on PS1, GBA and DS continue to entertain even today.
With its whip-wielding protagonist and NES-style presentation, it doesn’t take a genius to work out where Pink Anvil’s Spine Lasher gets its inspiration from, but the developer is keen point out that this isn’t a Metroidvania, but a “Megavania”.
Read the full article on timeextension.com
“Inspired by NES classics, serving as a true homage to gaming in the 8-bit era”.
Konami’s Castlevania has inspired an awful lot of video games over the decades, and with good reason – the 8 and 16-bit instalments are some of the finest action platformers ever produced, while the Metroidvania entries on PS1, GBA and DS continue to entertain even today.
With its whip-wielding protagonist and NES-style presentation, it doesn’t take a genius to work out where Pink Anvil’s Spine Lasher gets its inspiration from, but the developer is keen point out that this isn’t a Metroidvania, but a “Megavania”.
Read the full article on timeextension.com