Feature: “I Still Think The Virtual Boy Was Probably Just Too Ahead Of Its Time” – Japanese Developers On Nintendo’s Most Infamous Flop

“I heard Nakatsuji-san mutter, ‘So that’s Gunpei Yokoi…'”.

Nintendo has not been accustomed to failure over the past few decades, so it was a surprise to many to learn that the Kyoto-based giant is embracing one of its most costly failures: the Virtual Boy.

Reading the recent news story on the value of Athena’s Virtual Bowling, in relation to Nintendo’s surprising Virtual Boy announcement, I messaged Time Extension editor Damien McFerran about the fact that Volume 3 of The Untold History of Japanese Game Developers had an interview with Aziz Hinoshita.

Read the full article on timeextension.com

“I heard Nakatsuji-san mutter, ‘So that’s Gunpei Yokoi…'”.

Nintendo has not been accustomed to failure over the past few decades, so it was a surprise to many to learn that the Kyoto-based giant is embracing one of its most costly failures: the Virtual Boy.

Reading the recent news story on the value of Athena’s Virtual Bowling, in relation to Nintendo’s surprising Virtual Boy announcement, I messaged Time Extension editor Damien McFerran about the fact that Volume 3 of The Untold History of Japanese Game Developers had an interview with Aziz Hinoshita.

Read the full article on timeextension.com

 

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