Team Cherry explains Silksong is more lethal because players are too: ‘Hornet is inherently faster and more skillful than the Knight … the base level enemy had to be more complicated, more intelligent’

I remember when Dark Souls was the new hotness, it didn’t take long for the “actually, this game isn’t hard if you’re just cool and smart about it” crowd to crop up. I see a lot less of that with Silksong, which PC Gamer reviewer Tyler Colp called the “videogame equivalent of sticking your hand…

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City-Building in Your Hands: Adapting Frostpunk 2’s Depth to a Gamepad

Category: ID@Xbox September 18, 2025 City-Building in Your Hands: Adapting Frostpunk 2’s Depth to a Gamepad Igor Skibiński, Production Coordinator, 11 Bit Studios Summary Out now and available day one with Xbox Game Pass. Fully reworked control scheme and interface tailored for gamepads. Complex strategy gameplay translated into an intuitive console experience. With many intuitive…

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Now that I’m done mourning BioWare, these are the RPG developers I’m expecting to carry the torch for the next decade

BioWare fans can never agree on which era of the studio was its peak—classic Baldur’s Gate 2, the original Mass Effect, or (correctly) Dragon Age: Origins—but there’s no debating that it was the frontrunner in a golden era for RPGs that influenced at least a decade of other games. If that sounds like the beginning…

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How to start a Dying Light: The Beast co-op lobby

Just like the zombie-slaying parkour marathons before it, Dying Light: The Beast offers multiplayer co-op for up to four players. Regardless of the party size, you’re all protagonist Kyle Crane—don’t question it—and share campaign progression, too. Now all the Kyles benefit from their hard work, no matter who’s hosting. It’s an appreciated upgrade for those…

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