Random: 27 Years Later, A Secret Code For Saturn’s Castlevania: Symphony Of The Night Has “Broken” Speedruns

“Does this count as any percent Speed Run finish then?”.

The Saturn version of Castlevania: Symphony of the Night gets a bit of a bum rap these days.

Sure, it’s not as technically accomplished as the PS1 original (Konami Nagoya handled porting duties, rather than the original team at KCE Tokyo), but it does have Maria as a playable character – as well as some new areas and music.

Read the full article on timeextension.com

“Does this count as any percent Speed Run finish then?”.

The Saturn version of Castlevania: Symphony of the Night gets a bit of a bum rap these days.

Sure, it’s not as technically accomplished as the PS1 original (Konami Nagoya handled porting duties, rather than the original team at KCE Tokyo), but it does have Maria as a playable character – as well as some new areas and music.

Read the full article on timeextension.com

 

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