One of the most shocking moments in Critical Role’s 4th D&D campaign was planned from the jump—yet with enough left to chance that Alexander Ward ‘did leave the table thinking I’d really f*cked up’
Critical Role 4’s Overture is officially all wrapped up, and we’ll be moving onto the three-group, 13-player campaign that’s had me salivating ever since it was announced. As confirmed during the last episode’s cooldown, one of its most shocking moments had been pre-planned. Kinda. As confirmed then—and re-emphasised now—enough was left up to chance that…