Todd Howard says that Fallout 4’s cinematic dialogue system ‘really did not resonate’ with players, even though Bethesda ‘spent forever’ working on it

It’s been a whole dang decade since Fallout 4 launched, so long that the world has slipped significantly closer to nuclear Armageddon than was the case when Bethesda’s post-apocalyptic RPG stepped out from Vault 111. The anniversary has got Bethesda creative chief Todd Howard in a reflective mood, and he’s revealed some interesting details about…

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‘He was scared s***less’: Baldur’s Gate director was so panicked after playing Final Fantasy 7 that it changed the entire shape of Baldur’s Gate 2 (and nearly every RPG since)

I might be a Baldur’s Gate 1 stan, but it’s undeniable that Baldur’s Gate 2 is the more important of BioWare’s original duo of games. Heck, it created a mould for RPG design that studios still embrace today, at least in part. Just look at recent RPGs like Avowed or The Outer Worlds 2, and…

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The Elder Scrolls 6 is ‘Still a long ways off’ says Todd Howard, but the slyboots says the Oblivion shadowdrop was ‘A test run’ and a select few have already played it

Bethesda has all sorts of irons in the fire right now. There’s the second season of the Fallout TV show on the horizon, a 10th-anniversary version of Fallout 4, whatever’s happening with Starfield, and Fallout 76 and Elder Scrolls Online MMO stuff bubbling away contentedly in the background. But more likely than not, all you…

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How History Inspired the Medicine of Kingdom Come: Deliverance II’s Mysteria Ecclesiae DLC

Category: Games November 10, 2025 How History Inspired the Medicine of Kingdom Come: Deliverance II’s Mysteria Ecclesiae DLC John Bedford, Marketing Support, Plaion Mysteria Ecclesiae, the third DLC for this year’s best-selling Kingdom Come: Deliverance II, explores medieval medicine in the context of a mysterious infection. A deadly disease has begun to spread within the…

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