This GTA 6 fan’s fascinating deep-dive into co-protagonist Jason’s military background is a must-read for all you lore heads out there

The GTA 6 community is famous for its obsessive detective work—from trailer frame counts to map-sizing spreadsheets—but few fan theories show quite this level of craft. Over on GTAForums, user JohnCGaming has written something that can only be described as a scholarly breakdown of co-protagonist Jason’s military background, and it’s quickly become required reading for…

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This roguelike take on Geometry Wars is the best game I’ve played this month, and the latest to become a permanent fixture on my Steam Deck

November has been an absolutely huge month for games, between AAA staples like Call of Duty: Black Ops 7, ongoing successes like Arc Raiders and Dispatch (both technically released in October, but have each dominated the conversation this month) and indie triumphs like Demonschool. But the game that has hooked me in more than any…

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Fatshark celebrates 10 years of rat-bashing by adding one of Vermintide’s ‘most popular’ maps into Vermintide 2, but ‘things are not as before’

Warhammer—End Times: Vermintide celebrated its tenth birthday in October, a fact that makes me painfully aware of how much closer I am to becoming rat fodder myself. The original Vermintide was a decent stab at Left 4 Dead-style cooperative action by developer Fatshark, but much like Valve’s pioneering shooter, it has long been eclipsed by…

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Classic text adventure Zork is going open source, but I’m side-eyeing Microsoft’s announcement about it hard

Microsoft has made classic text adventures Zork and its sequels open source. The original trilogy (which is actually one huge game that developer Infocom split into three parts) is now available under an MIT License. Microsoft acquired the licence to Zork when it purchased Activision, which in turn nabbed the IP when it bought Infocom…

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Mafia: The Old Country’s Free Ride update is out now, replacing its empty open world with an extremely basic one

While the Mafia series has always been more about telling a linear story than letting players explore fully-realised open worlds (with the possible exception of Mafia 3) Mafia: The Old Country was even more linear than most. Its story ushered players through its slice of Sicilian countryside in a rather impatient manner, and while its…

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