Monkey Island Creator Ron Gilbert Cancelled His Pixelated Zelda-Esque RPG Because Old-School Zelda “Isn’t The Big, Hot Item”

“The deals they were offering just made absolutely no sense to me to go do this”.

When Ron Gilbert revealed his upcoming rogue-like RPG Death By Scrolling at Gamescom Opening Night Live earlier this year, we have to say we were a little confused.

Prior to the announcement, the Monkey Island creator had previously teased on social media that he was working on a new Zelda-like RPG that he was describing as “Classic Zelda meets Diablo meets Thimbleweed Park“. However, upon seeing Death By Scrolling in action for the very first time in the game’s initial trailer, it was clear that the title had undergone some noticeable changes behind the scenes, instead becoming more of an action-oriented title than was originally conceived.

Read the full article on timeextension.com

“The deals they were offering just made absolutely no sense to me to go do this”.

When Ron Gilbert revealed his upcoming rogue-like RPG Death By Scrolling at Gamescom Opening Night Live earlier this year, we have to say we were a little confused.

Prior to the announcement, the Monkey Island creator had previously teased on social media that he was working on a new Zelda-like RPG that he was describing as “Classic Zelda meets Diablo meets Thimbleweed Park“. However, upon seeing Death By Scrolling in action for the very first time in the game’s initial trailer, it was clear that the title had undergone some noticeable changes behind the scenes, instead becoming more of an action-oriented title than was originally conceived.

Read the full article on timeextension.com

 

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