There’s more to Horses than the Steam ban: The controversial horror game is a great example of how games can effectively borrow from film, and how they can also stumble

Steam’s (two-year-early!) rejection of developer Santa Ragione’s new art horror game, Horses, and Valve’s subsequent refusal to clarify what triggered the ban or allow Santa Ragione to submit an updated build, has unfortunately overshadowed what’s interesting about the actual game. By provoking controversy, Horses has clearly done part of its job as a work of…

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The Elder Scrolls 6 is ‘progressing very well,’ Todd Howard says: Everyone wishes it could go faster, but ‘it’s a process that we want to get right’

Just a month after Bethesda creative honcho Todd Howard said The Elder Scrolls 6 “is the everyday thing” that developers at the studio are now working on, he’s said it again in a chat with Game Informer. But this time, he added one very important note: It’s goin’ good. “It’s progressing really well,” Howard told…

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Baldur’s Gate 3 developer Larian defends itself as fans react to generative AI use: ‘I’m not entirely sure we are the ideal target for the level of scorn’

Larian CEO Swen Vincke said earlier this year that the Baldur’s Gate 3 studio is using generative AI to automate certain prototyping tasks, such as creating mock levels for designers to work with before replacing them with handmade art. The comments didn’t attract much notice at the time, but similar remarks in a new Bloomberg…

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Dice Bounties Go Live on December 29

Rollhub continues its end-of-year bounty rollout with the launch of Advanced Dice Bounties, going live on December 29, 2025. This promotion is part of Rollhub’s broader holiday campaign, designed to highlight the platform’s most refined inhouse games while maintaining full transparency and consistency across all bounty mechanics. Dice is one of Rollhub’s internally developed titles,…

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