“He said to me, ‘Why don’t you just tell us to make porn?'”.
We recently spoke to industry veteran Mike Fischer, who has worked at Namco, Xbox and Sega during a glittering career in the video game industry, and he has shone a light on the internal conflicts that took place within Sega when the company shifted from being a hardware maker to a third-party publisher.
Fischer recalls how Sega was in a difficult position at this time, due to how the company had organised its internal development teams:
Read the full article on timeextension.com
“He said to me, ‘Why don’t you just tell us to make porn?'”.
We recently spoke to industry veteran Mike Fischer, who has worked at Namco, Xbox and Sega during a glittering career in the video game industry, and he has shone a light on the internal conflicts that took place within Sega when the company shifted from being a hardware maker to a third-party publisher.
Fischer recalls how Sega was in a difficult position at this time, due to how the company had organised its internal development teams:
Read the full article on timeextension.com