The 25-year history of Total War, from an experimental side project made between PS1 sports games to Medieval 3: ‘Now more than ever, we are focusing our technology on the future of Total War’

Let me take you back to the year 2000, perhaps the peak of me naively thinking things were going to be great forever. Smash Mouth’s All Star was constantly on the radio. It sometimes still snowed in October here in Colorado and I’d get a few extra days off school. And I discovered a little…

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‘Queen’s Domain’ Is A New Action RPG Inspired By FromSoftware’s Legendary ‘King’s Field’ Series

Coming 2026. New Blood Interactive’s Dungeons of Dusk wasn’t only the promising game announcement to come out of last night’s PC Gaming Show, with Freshly Baked Games and Future Friends Games also revealing an exciting new retro-inspired action-RPG, which is set to come to Steam next year. Queen’s Domain, as you might have guessed from…

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I’ve just discovered that you can master time and space in Arc Raiders, and now I want to intimidate everyone with my physics-breaking aura

Arc Raiders has a lot of odd quirks, like various skills not functioning how you’d think, being able to effectively front-flip to avoid fall damage, or even the ability to ride its terrifying machines. Honestly, I thought I’d seen it all at this point. And then I saw a player frozen in time. Completely paralysed…

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‘4PGP: Four-Player Grand Prix’ Brings 90’s-Style Multiplayer Racing To Switch 1 & 2 In 2026

Vroom for four, and 120fps mode to boot! 3Goo, which has previously published the likes of Gear.Club series and WRC Generations on Nintendo consoles, has announced a brand new multiplayer grand-prix racer. 4PGP: Four-Player Grand Prix, which releases on 5th February 2026, has a phenomenally straight-forward moniker, and we reckon that suits its aims as…

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In a surprise change of heart, Nvidia’s brought 32-bit PhysX support back to RTX 50-series graphics cards, though only for a select number of games

Earlier this year, Nvidia quietly dropped support for 32-bit CUDA applications in its drivers for GeForce RTX 50-series graphics cards. While the move had been long planned and not unexpected, the change did have one disappointing outcome: every game that used 32-bit PhysX libraries for visual effects would be forced to either disable it or…

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