I spent 2025 digging through all the word game roguelikes flooding Steam to see if any could capture Balatro’s magic—here are the highly scientific results

Balatro was PC Gamer’s 2024 game of the year. But that was in a more innocent age before we had to endure wave after wave of imitators. Seemingly every casino classic has been plundered at this point, with Balatro-fied spins on blackjack, roulette, and even those coin-pusher machines that haunt crap arcades (to be fair,…

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Relax after a holiday feast by joining us for a nostalgic tour of old Japanese game mags that blurred the lines between analogue and digital

Pasokon Retro is our look back at the early years of Japanese PC gaming, encompassing everything from specialist ’80s computers to the happy days of Windows XP. (Image credit: Compile) The exhausting whirl of festive treats, family visits, and the lie I keep telling myself about having just one more chocolate tends to put me…

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‘It was definitely interesting’: Persona 5: The Phantom X developer was surprised that people outside of Japan were ‘cheering’ for the Subway Slammer

The Subway Slammer is the first baddie in gacha spinoff Persona 5: The Phantom X. He is also a total clown show—at least in the Western world, anyway. Despite representing Japan’s very serious butsukari otoko problem—an ongoing violence against women that usually involves men intentionally bodychecking women in crowded spaces like train stations—his English localised…

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Persona 5: The Phantom X had a hard time doing away with the series’ iconic calendar system: ‘It was very difficult to convince the team’

Persona is a series defined by its calendar system. Everything revolves around it: the school schedule, dungeon deadlines, and social events. So what happens when you try and stuff that core gameplay system-shaped peg into a gacha-shaped hole? Well, you don’t. Instead, you remove it. Persona 5: The Phantom X still retains some kind of…

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‘Our fans have been very passionate’: How player feedback has been at the core of the first six months of Persona 5: The Phantom X

Persona 5: The Phantom X has just kicked off its half-anniversary celebration marking a whole six months since the release of the gacha spin-off (at least in Japan and the Western world, anyway). It’s not been an easy journey, to say the least. The game’s launch was criticised for stark differences between reward distribution in…

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