You’re not imagining things: Oblivion Remastered’s standard difficulty is way too easy, a single step up is insanely frustrating, and one modder has the math to prove it

Oblivion Remastered has taken some well-judged steps to fix the original’s wonky skill and attribute system, but it’s still a very strange, unbalanced experience. Nublivion’s middle, “Adept” difficulty just feels too easy, while a single step up to “Expert” makes fighting even a basic bandit a life or death slog. Now I know why: The…

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I wish Ubisoft had ever made the game it promised with Assassin’s Creed 1, but instead the series just spiralled into a weird identity crisis

Let’s play ‘guess the game’. You’re a meticulous killer in a historical setting. Your targets are high-ranking aristocrats, priests, merchants—men and women of status who go everywhere flanked by a platoon of guards, who sleep behind barred doors, and whose entire lives are lived publicly. These people cannot enter a room without an eruption of…

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Elden Ring Nightreign’s story is told in part through playable memories, so FromSoftware really is delivering lore through whacking things

If one thing is clear about Elden Ring Nightreign, it’s that this is gonna upset a lot of folks’ expectations for what a FromSoftware Souls game is. The co-op roguelike is built around short sessions, with each complete run lasting roughly 40 minutes, and that comes with a relentless pace: if you just enjoy bashing…

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