Modders have torn apart Oblivion Remastered and found ‘potential’ for proper modding, but without tools from Bethesda we’ll need ‘a lot of reverse engineering work… before modding can be fully realised’
As we speak, countless modders are currently buzzing away in the file system for the Oblivion Remaster, trying to figure out how to make the original game’s library of 30,000+ mods make the leap to the new version and its thick Unreal Engine 5 wrapper. Or, at the very least, how to create brand new…