
Neglecting the mod scene is just ‘silly’, says dev whose team went from making mods to officially working on Doom, Quake and Wolfenstein: ‘It’s so short-sighted not to support it’
Modding is often held up as one of the best things about PC gaming. Mods keep games like Skyrim and Minecraft perpetually vital, and plenty of developers, from Bethesda to Paradox, hire modders from their respective communities to become full-time game designers. Yet modders sometimes live in fear of having all their hard work taken…