Assassin’s Creed Shadows’ huge but shallow open world is proof that we’ve lost the Nemesis System just when we need it most

Big budget open world action games have hit a wall. Over and over again we’re seeing the same thing: the worlds keep getting bigger and more technically impressive, but the things we’re doing within them aren’t evolving. Major releases like Ghost of Tsushima, Star Wars Outlaws, and Hogwarts Legacy keep running into the same problem:…

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Uh oh, Monster Hunter Wilds isn’t messing around anymore—its new high-rank monsters hit hard and often, hopefully putting the difficulty discourse to bed

If you’ve been listening to the seasoned, grizzled veteran monster hunters gathered around the campfires of social media, they’ll tell you that Monster Hunter Wilds is easy. Back in their day, they had to climb up a hill both ways just to have a shot at killing a monster—series newcomers like me have it easy,…

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A look at Brian’s ManCave

Do you remember your first video game / arcade you played and what do you remember about it? I believe it would have been Astrosmash!  On the Intellivision. I know that the Intellivision was our first video game system when I was a kid and I have many memories playing games with my older brother…

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